The mysterious occurences in FlyFF are unfathomable and – to our own surprise – quite high in numbers. As such, this week sees our topical return to the curiosities found in FlyFF.
Last week, we covered a lost job class, a curious NPC and exotic inhabitants of the moster world. Today, removed and never published features, strange locations and a curious finding concerning one of the equipment sets ingame take the centre stage of our attentions.
The fight against flying monsters in FlyFF
Can you remember the good old times in FlyFF? Back then, the title of the game held a much bigger meaning than it does today. Flying was an essential part of the game. Not only did it serve for faster movement, it also offered a flying battle system.
While this battle system technically remains implemented to this day, it is sorely missing some respective flying monsters. The flying menaces in question have been (largely) removed by the developer somewhere along the way. The reason behind their removal may lay within the rising irrelevance of airborne battles and flying itself.
The only survivors from back then are some Mothbees who can still be found flying over Saint Morning. Let us hold a moment of silence for the extinct comrades of the Mothbees.
Flbyrigen
Image | Name | Level | Type | HP | EXP |
Small Flbyrigen | 42 | Small | 7.614 | 905 | |
Flbyrigen | 42 | Normal | 7.614 | 946 | |
Captain Flbyrigen | 43 | Captain | 7.769 | 1.013 | |
Giant Flbyrigen | 46 | Giant | 147.628 | 6.589 |
Rockepeller
FlyFF server transfer for characters
This is, of course, by no means about the pending change in publishers and the character transfer that will accompany said change. We instead speak of a feature which actually enables the transfer of characters between different servers within the same FlyFF version.
That is what we have found a hint for inside the FlyFF client while data mining. This hint is not new, though. We have reported this find on the Blog a year ago. Whether this feature ever got finished and implemented is unknown, however.
Curious locations in FlyFF
The world of FlyFF has grown to a significant size over the years. Next to the areas Madrigal has to offer, plenty of dungeons and other locations have joined the fray. Some of them give rise to questions, however. We have picked a few fascinating venues from the long, long list of possibilites.
Mars Mine – Marked on the map, yet unreachable
Have you ever taken a closer look at the map of the Mars Mine? Many of us can recount the normally available areas of the dungeon in their sleep, but what exactly is the marked area in the northeast all about? Can you actually get there? Is there something to be found there? Does this area belong to a quest? Does this area actually exist, or is it just an error on the map?
The area’s actual existence is one thing we can affirm for certain. Its intended use, however, remains a secret to us as well. Nothing can be found there. No monsters, no NPCs. Something may have been planned for this area a long time ago, but was never actually implemented.
Dekane Mine – Locked areas and their legends
Just like the Mars Mine, the Dekane Mine is a true bedrock in the world of FlyFF. This mine is the centre of a lot more legends and myths than the Mars Mine, however; the latter still having been a starting point for low-level players years ago.
Inside the Dekane Mine, there are two areas which are marked on the map, but remain out of reach. This circumstance led to a lot of speculations during the early years of FlyFF as well.
Home of the Green / Blue Meteonyker
Naturally, people found ways to enter supposedly inaccessible areas even back then. In the relative centre of the Dekane Mine, there is a room locked off by a gate we just do not seem to be able to pass. It has been interpreted as a sort of ‘boss room’, with Meteonyker symbols spread throughout it.
Way back when – even before the Volkane Dungeon – there were but two monsters of the Meteonyker species, which just so happened to have a level fitting the Dekane Mine perfectly.
We are talking about the ‘Blue Meteonyker’ and the ‘Green Meteonyker’. According to tales of yore, this room was, in fact, once home to the Blue Meteonyker. But even back then, this room was apparently locked off. Today, there is nothing to be found inside. All that remains is the empty room, void of any hints toward its former residents.
Blue / Green Meteonyker | |||||
Image | Name | Level | Type | HP | EXP |
Blue Meteonyker | 95 | Giant | 255.000.000 | 5.000.000 | |
Green Meteonyker | 95 | Giant | 255.000.000 | 5.000.000 |
Cut off from the rest of the mine
Apart from the boss room, there is another inaccessible area inside the Dekane Mine. It is located to the far east and remains severed from the rest of the mine by a chasm.
Curiously enough, this area is home to a few more monsters that cannot be found elsewhere in the game. Accessing this area was already prohibited back in the day. Whoever got caught there had to be prepared to face an account suspension. The following monsters have been leading their isolated existences there ever since:
Blood Trillipy
Image | Name | Level | Type | HP | EXP |
Blood Trillipy | 90 | Captain | 53.339 | 255.706 | |
Hazard Blood Trillipy | 92 | Giant | 1.357.225 | 1.601.497 |
Mutant Keakoon Worker
Image | Name | Level | Type | HP | EXP |
Mutant Keakoon Worker | 91 | Normal | 55.339 | 265.706 | |
Mutant Keakoon Worker Leader | 93 | Giant | 1.009.362 | 1.036.440 |
Mutant Keakoon Guard
The castle in the sky
On your flying route from Darkon 1 to Shaduwar, the exits to the two dungeons Les Britannia S and La Christiana A can be found to your left and right. Ever since v19, however, there is another object looming on the horizon. Since it has never been given an official name, we have taken to calling it ‘the castle in the sky’.
The exact history behind this place remains mostly unknown. One can actually get there, however, and even land on a small platform present there. Similarly to Les Britannia S and La Christiana A, a flying route to the castle exists. It is not marked, however, so one has to find their way there in blind flight.
According to rumours, this castle was intended to be home to miscellaneous PvP tournaments. Following the FWC 2011, the developers assigned to it seem to have wandered away, though. Since this time also marked the beginning of the phase where Gala Lab concentrated their efforts on mobile games, the feature behind the castle in the sky was never finished. And so, it remains simply as a nice decoration on the horizon.
Quiz island
This is another example of a probably planned, but never implemented feature. Apparently, a sort of quiz minigame was once planned for FlyFF. There exists a map with two areas labelled with an O and an X, at least. A friendly bunny found close to them also speaks of a quiz.
There is not much more we can say about the location, though, since there is no information to be found whatsoever. Nonetheless, it is intriguing to see how many ideas once existed for FlyFF that were ultimately never brought to fruition.
The missing fifth set piece
Our journey through the curiosities of FlyFF is coming to an end. Before we come to a full stop, we have prepared something for you that we stumbled upon by pure accident.
We have taken to using our own collection of item icons for our item tables in the event articles. We have extraced and processed these icons directly from the FlyFF client. While processing, we encountered a strange find within the icons of the Yggdrasil sets. For these level 155 sets, besides the four known parts, there is an icon for a cloak present.
This find animated us to look further. Curiously enough, these icons are the only hint towards the cloaks. Inside the item tables, there are no traces of a cloak for the Yggdrasil sets. Perhaps they were planned originally, but ultimately got scrapped. Removing the icons is something Gala Lab has seemingly forgotten along the lines.
Yggdrasil Slayer Set | ||||
Yggdrasil Slayer Helmet (M) | Yggdrasil Slayer Suit (M) | Yggdrasil Slayer Gauntlet (M) | Yggdrasil Slayer Boots (M) | Yggdrasil Slayer Cloak (M) |
Yggdrasil Slayer Helmet (F) | Yggdrasil Slayer Suit (F) | Yggdrasil Slayer Gauntlet (F) | Yggdrasil Slayer Boots (F) | Yggdrasil Slayer Cloak (F) |
Yggdrasil Templar Set | ||||
Yggdrasil Templar Helmet (M) | Yggdrasil Templar Suit (M) | Yggdrasil Templar Gauntlet (M) | Yggdrasil Templar Boots (M) | Yggdrasil Templar Cloak (M) |
Yggdrasil Templar Helmet (F) | Yggdrasil Templar Suit (F) | Yggdrasil Templar Gauntlet (F) | Yggdrasil Templar Boots (F) | Yggdrasil Templar Cloak (F) |
Yggdrasil Mentalist Set | ||||
Yggdrasil Mentalist Helmet (M) | Yggdrasil Mentalist Suit (M) | Yggdrasil Mentalist Gauntlet (M) | Yggdrasil Mentalist Boots (M) | Yggdrasil Mentalist Cloak (M) |
Yggdrasil Mentalist Helmet (F) | Yggdrasil Mentalist Suit (F) | Yggdrasil Mentalist Gauntlet (F) | Yggdrasil Mentalist Boots (F) | Yggdrasil Mentalist Cloak (F) |
Yggdrasil Arcanist Set | ||||
Yggdrasil Arcanist Helmet (M) | Yggdrasil Arcanist Suit (M) | Yggdrasil Arcanist Gauntlet (M) | Yggdrasil Arcanist Boots (M) | Yggdrasil Arcanist Cloak (M) |
Yggdrasil Arcanist Helmet (F) | Yggdrasil Arcanist Suit (F) | Yggdrasil Arcanist Gauntlet (F) | Yggdrasil Arcanist Boots (F) | Yggdrasil Arcanist Cloak (F) |
Yggdrasil Force Master Set | ||||
Yggdrasil Force Master Helmet (M) | Yggdrasil Force Master Suit (M) | Yggdrasil Force Master Gauntlet (M) | Yggdrasil Force Master Boots (M) | Yggdrasil Force Master Cloak (M) |
Yggdrasil Force Master Helmet (F) | Yggdrasil Force Master Suit (F) | Yggdrasil Force Master Gauntlet (F) | Yggdrasil Arcanist Boots (F) | Yggdrasil Force Master Cloak (F) |
Yggdrasil Seraph Set | ||||
Yggdrasil Seraph Helmet (M) | Yggdrasil Seraph Suit (M) | Yggdrasil Seraph Gauntlet (M) | Yggdrasil Seraph Boots (M) | Yggdrasil Seraph Cloak (M) |
Yggdrasil Seraph Helmet (F) | Yggdrasil Seraph Suit (F) | Yggdrasil Seraph Gauntlet (F) | Yggdrasil Seraph Boots (F) | Yggdrasil Seraph Cloak (F) |
Yggdrasil Harlequin Set | ||||
Yggdrasil Harlequin Helmet (M) | Yggdrasil Harlequin Suit (M) | Yggdrasil Harlequin Gauntlet (M) | Yggdrasil Harlequin Boots (M) | Yggdrasil Harlequin Cloak (M) |
Yggdrasil Harlequin Helmet (F) | Yggdrasil Harlequin Suit (F) | Yggdrasil Harlequin Gauntlet (F) | Yggdrasil Harlequin Boots (F) | Yggdrasil Harlequin Cloak (F) |
Yggdrasil Crackshooter Set | ||||
Yggdrasil Crackshooter Helmet (M) | Yggdrasil Crackshooter Suit (M) | Yggdrasil Crackshooter Gauntlet (M) | Yggdrasil Crackshooter Boots (M) | Yggdrasil Crackshooter Cloak (M) |
Yggdrasil Crackshooter Helmet (F) | Yggdrasil Crackshooter Suit (F) | Yggdrasil Crackshooter Gauntlet (F) | Yggdrasil Crackshooter Boots (F) | Yggdrasil Crackshooter Cloak (F) |
And that’s the end of that, our top curiosities in FlyFF all laid out for you. Did you know all the stories from this article? Can you think of more curiosities in FlyFF which should definitely be mentioned? Let’s discuss all curiosities in the comments!
I love these types of posts! But now I have even more questions! Like why was the part of the dungeon of Dekane mines cut off? Why was it prohibited to go there in the first place?
Yygdrasil cloaks?
Damn this is interesting!
Hello, this post brings so much memories. First of all flying monsters were great source of plug earrings. Captain rockepellers had huge drop rate of plug earrings +9.
Dekane mine area with blood tripilly was cut off, because those mobs are dropping sunstones like mad when I was playing ( V9-V15).
There was also other secret area at Azria, located near cannibal mammoth spot, where cannibal mammoths were respawning almost instantly, but this place was patched like month after this glitch area was discovered.
Quiz area was actually used only in kFlyff events
Actually the cannibal mammoth one was on the regular mammoth spawn on the south of azria, but it was a bit over a cliff. I found that place by mere accident once I was afk flying to the regular mammoth spawn.
Also, there were a similar place in the other side of azria, on the Prince area, which spawned a couple of Kings also instantly. You can still go to that area but nothing spawns there anymore. The cannibal mamoth one is fully blocked, so no legit way to go there… I think even the map was slighty modified to remove the land where they spawned.
So I used to and still sometimes do go out of bounds using blinkpool tricks that I learned way back in around V7..
I can get out of bounds at Mars Mine and I don’t think I’ve ever gone to the northwest!
Mainly because the spot that I get OOB is near the entrance.
I am 100% getting on today/night to try to get into that room. I will absolutely report back here! I’m so excited!
It’s 100% still there! It looks like it is a scrapped boss fight area that you would be teleported into similar to Clockworks.
I wonder if it was going to be a low level boss you’d take down with a party or guild?
there are actually flying boards and a hoverbike with “Nescafe 3 in 1” written on it ;D